I caught the first half of a judging workshop. The focus was on longpoint rules, with side nights about PDX longsword rules. Some key points were the use of a gated point system going: touch, target, quality, control. A touch will pause/stop the match but is worth zero points. Targets worth points are only head and body. Included is a system of recognizing opponent followup attacks that reduce or negate victory points. In general, I was fairly happy with the system though it lacks a few targets that I consider good but they consider either too dangerous to the opponent or too open to counter-attack or mutual blows.
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